Two
starting points for this presentation were, Toys should be powered
by imagination and not batteries and Knowing the right toy is
more than just childs play.
In
an age when most people take for granted and use a lot of gadgets
and machines, the tendency has been for childrens toys to follow
the same pattern. Some parents appear to be more concerned that
their childrens achievement in this technology race is more important
than allowing their offspring to be children. The pressure is
also on parents via TV advertising to provide more and more complex
technological toys. These include computer-chipped, plastic toys
which flash lights, play music and talk, instead of for example
a simple shape-sorting toy, which develops motor control and
can be a valuable opportunity for social interaction
When
these are taken together with the proliferation of holding devices,
such as car seats, strollers and baby swings, which all cut down
on valuable floor time for young children, whole areas of essential
child development opportunities are being affected.
It
is well known that children with good attachment to their carers
do better, but modern toys and holding devices hinder human holding,
bonding and interaction. The simpler more traditional toys which
offer opportunities for touching and singing as well as tummy
time, rolling, learning to crawl on the floor and explore are
all vital to stages in early childhood development and gross
motor control.
There
is also concern that young children are being given too much
auditory and visual stimulation by parents mistakenly trying
to do their best. There is a wealth of sound and light toys which
offer maximum reinforcement for minimum effort on the part of
the child. Young children focus on the noisy toys, not on people,
thereby failing to pick up language. Also some children are being
over-stimulated by things like Baby Mozart and Tele-tubbies videos.
In some cases even special care baby units have been thought
to over-stimulate. Both of these strands are doubly worrying
when links have been made between early childhood over-stimulation
and Hyper Attention Deficit Disorder.
Brain
development is affected by touch, taste, hearing, smell, and
vision, so that it is vital for there to be an appropriate variety
of stimuli because at the age of ten the human brain starts to
prune out those parts which are not being used.
In
an ideal world the presenter advocated no TV for children of
2 and under and no computers, TV games or video games for 3 to
7 year olds. It is questionable if there is any benefit to pre-school
children using computers. Indeed they can deny the need for more
appropriate play and have lasting negative effects on concentration.
There
are also health concerns that in many places where children cannot
go out alone or play outside, the TV and computer provide an
attractive alternative to parents. Unfortunately the penalty
for children can be the growth of childhood obesity and diabetes
as well as eye strain, tendonitis, back pain and finger numbness.
Also, since the decibel level of some toys and games is above
that of a chain saw, some children suffer from hearing loss.
Video
games are also causes for concerns. They are thought to relate
to violent behaviours in some cases. It seems that, when children
play video games, chemical changes take place in the brain, which
can lead to an increase in incidents of aggression immediately
after playing. There are also moral concerns that children can
gain points for killing in some games. Some games are so extreme
as to provide similarities to army videos used during combat
training to de-sensitise soldiers to killing. Children can also
develop an addiction to the adrenaline rush, which can be experienced
while playing. Experiential hands-on learning about the world
around them would be much better for the rounded, healthy development
of children and young people.
There
seems to be a strong argument for the re-education of families,
especially since TV has become accepted in schools as an educational
tool. However the diet of 24-hour commercial TV results in passive
inaction, while dealing out death to thinking for oneself. Sadly,
inappropriate exposure leads to 1 in 4 children recognising a
brand name as the first word they read.
Finally,
there were some suggestions about what professionals can do :
1
Promote opportunities for constructive and creative play, using
open ended materials.
2
Encourage physical activities to help develop fitness skills.
3
Provide better models for parents.
4
Help families to cope with peer and media pressure which encourage
them to get unhelpful toys.
5
Help parents to understand that putting in time with their children
by offering games outside is vital.
6
Develop our own resources, so that we too are less reliant on
techno-activities.